The powers that Marvel Snap cards have keep getting better and more interesting. For the ongoing section of cards, The Living Tribunal brings something new. Because of the card’s power, you can be clever with how you use it to take over two or more places and win.
Adding power to the card is what makes the best decks for The Living Tribunal. There are some support cards that might not be very strong on their own, but they work best when paired with The Living Tribunal. You will have a lot of freedom to choose what works best, but there are some cards you should always think about when putting together your deck.
The Living Tribunal
The Living Tribunal has six power, which is a good amount, but since they are spread out across all places, it might not be enough to help you take over enough to win. The best way to make him work is to give him more power. They work well together if you put Cerebro down first and then Shuri down on turn five for that sixth turn play for The Living Tribunal to gain power. The Living Tribunal is still going, so if you play him early in Wave or Jubilee, it will be easier to keep building him up.
Because he is an Ongoing card, Enchantress, Super Skrull, or Rogue can disable him or use his power against you. Most threats can’t hurt him, from Rogue to Shang-Chi taking down a Living Tribunal with superpowers. Cosmo and Armor can.
Zero
Before The Living Tribunal, you need supporting cards to make sure you control the spot. Zero can be used in many powerful ways, such as to keep Titania on your side or to stop Red Skull from giving enemy cards more power.
Zero is an easy card to play in Space Bar Clicker because it costs nothing. In the beginning, you will need cheaper cards to build a base for when the 6-costing Living Tribunal comes up. Zero will give you the most chances to use The Living Tribunal in this deck build. For example, putting him together with Red Skull is a great way to do this.
Titania
Even though cheap is good, cards that aren’t very expensive often don’t have enough power to make your places stronger. You can have that strength by the second turn if you use a one-two punch with Zero and Titania. If you add Armor, she will be safe from a Killmonger play.
Ebony Maw is the only one-cost card that has more power from the start without any help, but you can’t play it after turn three, so you can only use him if you draw before then. You have more options when you play Titania, whether you use a Zero combination or wait until your opponent fills up one of their spots.
Armor
As long as you don’t have a destruction deck, Armor will help almost any build. You can protect your own desk as well as desks that are meant to destroy things. You can save both cards if you have the Zero and Red Skull. If you get The Living Tribunal’s power at or above nine, the same will happen.
In Marvel: Snap, insurance is always a good idea, and Armor is one of the best ways to get it. Shang-Chi, Killmonger, Negasonic Teenage Warhead, and Kingpin are just a few of the cards that can deal the death hit. Those threats can’t hurt you if you have armor on.
Cosmo
If you don’t depend too much on On Reveal cards, Cosmo is one of the best cards you can have. The Living Tribunal may be the best Ongoing card. The good dog can keep your cards safe, and the pupper can also stop strong enemy cards. You can make your enemy’s plans useless if they depend on an On Reveal card or cards. This will make them run away.
Cosmo is a great card to use if you need to keep something safe. You can make sure your plan works by putting The Living Tribunal in the same place as Cosmo after you make him stronger.
Shuri
Shuri will make sure your plan works if you want the best chance of being safe. She can combine a lot of dangerous characters, like The Living Tribunal, Red Skull, Black Panther, and more. One of the best ways to use this deck in Marvel Snap is to combine Shuri and The Living Tribunal.
To make that twice as powerful, Shuri yourself for a strike, like Shang-Chi, that will kill anything you put down. The strongest plays you have in mind will be safe with armor. You can also use Taskmaster to make a copy of the boosted card and put it somewhere else to use that power without thinking about a Shang-Chi disruption.
Iron Man
The Iron Man card is a standard ongoing card that can double a single spot and almost always works in your favor. You can use the Living Tribunal to help, especially if you give him more power. Also, there are a lot of other possible deck builds that let you be creative and let Iron Man join most of them.
It’s possible to make Iron Man work with any card because it will always help the place you choose. Strong cards like Black Panther and Red Skull will make sure the spot is yours. You can show love to other places, like The Living Tribunal and Doctor Doom, to improve your chances of controlling enough of them.
Klaw
There’s no need to always have a card on hand to help a place. Focusing on a single location while having cards that can help with places they aren’t on is a good plan for The Living Tribunal. For that reason, Klaw shows up and gives the first place six power. If you add in The Living Tribunal, you help a different place, whether it is full or empty.
A lot of dangerous cards can be put together, like The Living Tribunal, Mister Fantastic, and Klaw. To get the most out of these skills without being too spread out between the three places, give them extra help with Onslaught or make The Living Tribunal stronger.
Red Skull
Red Skull is a double-edged sword because it has 12 power and gives enemy cards an extra one power. Even though it’s only a small buff, you might not want to give your opponent any chances since a single point difference is all it takes to win. You can get a lot of power without any downside if you throw him on the Isle of Silence or after Zero.
When combined with Red Skull, they can make for deadly teams that are hard to beat if you are on the other side. Even though the meta changes all the time, Shuri always relies on Red Skull to get him to 24. It’s also possible to become Iron Man and get the same result, or even more, based on what else is around.
Onslaught
Any card that is ongoing will gain from Onslaught. Onslaught is a great match for The Living Tribunal because it gives them another edge. For both of these 6-cost cards to be playable, you will need a card like Wave or Sera.
With the help of Onslaught, ongoing decks can become machines that win games. If you’re lucky enough to have Onslaught’s Citadel, you can really get into the hundreds or thousands. If you add a Cosmo to protect yourself from an Enchantress or Rogue, you’ll be almost impossible to stop.